- International Fees
International fees are typically 3.12 times the domestic tuition. Exact cost will be calculated upon completion of registration.
Course Overview
Students learn to work in a collaborative environment and complete a small-scale software project: a mobile-friendly web application. The course is focused on developing the essential technical skills that will allow a student to develop a functional web application project. The course takes students through the UX design process which includes creating and administering surveys & interviews, creating personas and user stories, designing wireframes, and performing user tests with a developed implementation that is based on the UX design process. Students will use the Agile methodology to manage the software process. Software management workflow also includes using Git from the command-line for version control basics in a collaborative workflow. Students will apply web technologies such as JavaScript, CSS, and HTML. Data persistence may be optionally achieved using NoSQL data technology solution.
- Not offered this term
- This course is not offered this term. Please check back next term or subscribe to receive notifications of future course offerings and other opportunities to learn more about this course and related programs.
Learning Outcomes
Upon successful completion of this course, the student will be able to:
- Demonstrate proficiency at working on a project individually and with a partner.
- Demonstrate usage of a version control system (such as Git) at the terminal/console level.
- Utilize a scrum board to manage tasks within the software project.
- Analyze task complexity, uncertainty, and effort and utilize time estimates and story points for task size
- Explain the relationship between User Experience (UX) and User Interface (UI).
- Design and the Agile Software Methodology and how they complement each other.
- Use personas and user stories to identify features of a digital prototype.
- Prepare and conduct surveys and interviews to prove product and feature validity Identify anti-patterns.
- Analyze user Interface (UI) design and explain why certain features are unacceptable.
- Conduct usability testing over several iterations and follow a User-Centered Design (UCD).
- Develop effective prototypes and wireframes using an iterative methodology.
- Design front-end logic and views utilizing JavaScript, HTML5, and CSS.
- Design for a "mobile first" UI and utilize current UI mobile design patterns.
Effective as of Winter 2020
Related Programs
Projects 1 (COMP 1800) is offered as a part of the following programs:
- Indicates programs accepting international students.
- Indicates programs with a co-op option.
School of Computing and Academic Studies
- Computer Systems Technology
Diploma Full-time
Programs and courses are subject to change without notice.